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Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics
Research article (2018 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR), 2018) · cited 32× · AI/ML
Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics
Summary
Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics is a scholarly article[1].
Key Facts
Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics. Retrieved May 24, 2026, from https://4ort.xyz/entity/evaluating-engagement-of-virtual-reality-games-based-on-first-and-third-person-perspective-using-eeg-and-subjective-metr
MLA“Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/evaluating-engagement-of-virtual-reality-games-based-on-first-and-third-person-perspective-using-eeg-and-subjective-metr.
BibTeX@misc{4ortxyz_evaluating-engagement-of-virtual-reality-games-based-on-first-and-third-person-perspective-using-eeg-and-subjective-metr_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics}}, year = {2026}, url = {https://4ort.xyz/entity/evaluating-engagement-of-virtual-reality-games-based-on-first-and-third-person-perspective-using-eeg-and-subjective-metr}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics — https://4ort.xyz/entity/evaluating-engagement-of-virtual-reality-games-based-on-first-and-third-person-perspective-using-eeg-and-subjective-metr (retrieved 2026-05-24)