Home ›
Entities
› academia
› Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study
Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study
Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study
Summary
Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study is a scholarly article[1].
Key Facts
Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study's instance of is recorded as scholarly article[2].
References
Programmatic citations — every numbered marker resolves to a verifiable graph row below.
Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study. Retrieved May 24, 2026, from https://4ort.xyz/entity/effects-of-virtual-reality-combined-with-balance-training-on-upper-limb-function-balance-and-activities-of-daily-living-
MLA“Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/effects-of-virtual-reality-combined-with-balance-training-on-upper-limb-function-balance-and-activities-of-daily-living-.
BibTeX@misc{4ortxyz_effects-of-virtual-reality-combined-with-balance-training-on-upper-limb-function-balance-and-activities-of-daily-living-_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study}}, year = {2026}, url = {https://4ort.xyz/entity/effects-of-virtual-reality-combined-with-balance-training-on-upper-limb-function-balance-and-activities-of-daily-living-}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Effects of virtual reality combined with balance training on upper limb function, balance, and activities of daily living in persons with acute stroke: a preliminary study — https://4ort.xyz/entity/effects-of-virtual-reality-combined-with-balance-training-on-upper-limb-function-balance-and-activities-of-daily-living- (retrieved 2026-05-24)