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APA4ort.xyz Knowledge Graph. (2026). E-Comic mathematics based on STEAM-CC and its effect on students creative thinking ability. Retrieved May 24, 2026, from https://4ort.xyz/entity/e-comic-mathematics-based-on-steam-cc-and-its-effect-on-students-creative-thinking-ability
MLA“E-Comic mathematics based on STEAM-CC and its effect on students creative thinking ability.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/e-comic-mathematics-based-on-steam-cc-and-its-effect-on-students-creative-thinking-ability.
BibTeX@misc{4ortxyz_e-comic-mathematics-based-on-steam-cc-and-its-effect-on-students-creative-thinking-ability_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{E-Comic mathematics based on STEAM-CC and its effect on students creative thinking ability}}, year = {2026}, url = {https://4ort.xyz/entity/e-comic-mathematics-based-on-steam-cc-and-its-effect-on-students-creative-thinking-ability}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): E-Comic mathematics based on STEAM-CC and its effect on students creative thinking ability — https://4ort.xyz/entity/e-comic-mathematics-based-on-steam-cc-and-its-effect-on-students-creative-thinking-ability (retrieved 2026-05-24)