Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities
Summary
Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities is a scholarly article[1].
Key Facts
Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities. Retrieved May 24, 2026, from https://4ort.xyz/entity/designing-a-mobile-application-using-augmented-reality-the-case-of-children-with-learning-disabilities
MLA“Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/designing-a-mobile-application-using-augmented-reality-the-case-of-children-with-learning-disabilities.
BibTeX@misc{4ortxyz_designing-a-mobile-application-using-augmented-reality-the-case-of-children-with-learning-disabilities_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities}}, year = {2026}, url = {https://4ort.xyz/entity/designing-a-mobile-application-using-augmented-reality-the-case-of-children-with-learning-disabilities}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities — https://4ort.xyz/entity/designing-a-mobile-application-using-augmented-reality-the-case-of-children-with-learning-disabilities (retrieved 2026-05-24)