DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays
Summary
DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays is a scholarly article[1].
Key Facts
DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays. Retrieved May 24, 2026, from https://4ort.xyz/entity/depthmove-leveraging-head-motions-in-the-depth-dimension-to-interact-with-virtual-reality-head-worn-displays
MLA“DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/depthmove-leveraging-head-motions-in-the-depth-dimension-to-interact-with-virtual-reality-head-worn-displays.
BibTeX@misc{4ortxyz_depthmove-leveraging-head-motions-in-the-depth-dimension-to-interact-with-virtual-reality-head-worn-displays_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays}}, year = {2026}, url = {https://4ort.xyz/entity/depthmove-leveraging-head-motions-in-the-depth-dimension-to-interact-with-virtual-reality-head-worn-displays}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays — https://4ort.xyz/entity/depthmove-leveraging-head-motions-in-the-depth-dimension-to-interact-with-virtual-reality-head-worn-displays (retrieved 2026-05-24)