Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations
Summary
Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations is a scholarly article[1].
Key Facts
Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations. Retrieved May 24, 2026, from https://4ort.xyz/entity/component-based-approach-for-prototyping-of-tai-chi-based-physical-therapy-game-and-its-performance-evaluations
MLA“Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/component-based-approach-for-prototyping-of-tai-chi-based-physical-therapy-game-and-its-performance-evaluations.
BibTeX@misc{4ortxyz_component-based-approach-for-prototyping-of-tai-chi-based-physical-therapy-game-and-its-performance-evaluations_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations}}, year = {2026}, url = {https://4ort.xyz/entity/component-based-approach-for-prototyping-of-tai-chi-based-physical-therapy-game-and-its-performance-evaluations}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations — https://4ort.xyz/entity/component-based-approach-for-prototyping-of-tai-chi-based-physical-therapy-game-and-its-performance-evaluations (retrieved 2026-05-24)