CCCLA: A cognitive approach for congestion control in Internet of Things using a game of learning automata
Summary
CCCLA: A cognitive approach for congestion control in Internet of Things using a game of learning automata is a scholarly article[1].
Key Facts
CCCLA: A cognitive approach for congestion control in Internet of Things using a game of learning automata's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). CCCLA: A cognitive approach for congestion control in Internet of Things using a game of learning automata. Retrieved May 24, 2026, from https://4ort.xyz/entity/cccla-a-cognitive-approach-for-congestion-control-in-internet-of-things-using-a-game-of-learning-automata
MLA“CCCLA: A cognitive approach for congestion control in Internet of Things using a game of learning automata.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/cccla-a-cognitive-approach-for-congestion-control-in-internet-of-things-using-a-game-of-learning-automata.
BibTeX@misc{4ortxyz_cccla-a-cognitive-approach-for-congestion-control-in-internet-of-things-using-a-game-of-learning-automata_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{CCCLA: A cognitive approach for congestion control in Internet of Things using a game of learning automata}}, year = {2026}, url = {https://4ort.xyz/entity/cccla-a-cognitive-approach-for-congestion-control-in-internet-of-things-using-a-game-of-learning-automata}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): CCCLA: A cognitive approach for congestion control in Internet of Things using a game of learning automata — https://4ort.xyz/entity/cccla-a-cognitive-approach-for-congestion-control-in-internet-of-things-using-a-game-of-learning-automata (retrieved 2026-05-24)