Can Gamification Influence the Academic Performance of Students?

Research article (Sustainability, 2022) · cited 67× · AI/ML
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Can Gamification Influence the Academic Performance of Students?

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Can Gamification Influence the Academic Performance of Students? is a scholarly article[1].

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  • Can Gamification Influence the Academic Performance of Students?'s instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Can Gamification Influence the Academic Performance of Students?. Retrieved May 24, 2026, from https://4ort.xyz/entity/can-gamification-influence-the-academic-performance-of-students
MLA “Can Gamification Influence the Academic Performance of Students?.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/can-gamification-influence-the-academic-performance-of-students.
BibTeX @misc{4ortxyz_can-gamification-influence-the-academic-performance-of-students_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Can Gamification Influence the Academic Performance of Students?}}, year = {2026}, url = {https://4ort.xyz/entity/can-gamification-influence-the-academic-performance-of-students}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Can Gamification Influence the Academic Performance of Students? — https://4ort.xyz/entity/can-gamification-influence-the-academic-performance-of-students (retrieved 2026-05-24)

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