Calm a Mobile based Deep Breathing Game with Biofeedback

Research article (Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play, 2020) · cited 23× · AI/ML
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Calm a Mobile based Deep Breathing Game with Biofeedback

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Calm a Mobile based Deep Breathing Game with Biofeedback is a scholarly article[1].

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  • Calm a Mobile based Deep Breathing Game with Biofeedback's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Calm a Mobile based Deep Breathing Game with Biofeedback. Retrieved May 24, 2026, from https://4ort.xyz/entity/calm-a-mobile-based-deep-breathing-game-with-biofeedback
MLA “Calm a Mobile based Deep Breathing Game with Biofeedback.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/calm-a-mobile-based-deep-breathing-game-with-biofeedback.
BibTeX @misc{4ortxyz_calm-a-mobile-based-deep-breathing-game-with-biofeedback_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Calm a Mobile based Deep Breathing Game with Biofeedback}}, year = {2026}, url = {https://4ort.xyz/entity/calm-a-mobile-based-deep-breathing-game-with-biofeedback}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Calm a Mobile based Deep Breathing Game with Biofeedback — https://4ort.xyz/entity/calm-a-mobile-based-deep-breathing-game-with-biofeedback (retrieved 2026-05-24)

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