Balance in Virtual Reality: Effect of Age and Bilateral Vestibular Loss

Research article (Frontiers in Neurology, 2017) · cited 47× · AI/ML
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Balance in Virtual Reality: Effect of Age and Bilateral Vestibular Loss

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Balance in Virtual Reality: Effect of Age and Bilateral Vestibular Loss is a scholarly article[1].

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  • Balance in Virtual Reality: Effect of Age and Bilateral Vestibular Loss's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Balance in Virtual Reality: Effect of Age and Bilateral Vestibular Loss. Retrieved May 24, 2026, from https://4ort.xyz/entity/balance-in-virtual-reality-effect-of-age-and-bilateral-vestibular-loss
MLA “Balance in Virtual Reality: Effect of Age and Bilateral Vestibular Loss.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/balance-in-virtual-reality-effect-of-age-and-bilateral-vestibular-loss.
BibTeX @misc{4ortxyz_balance-in-virtual-reality-effect-of-age-and-bilateral-vestibular-loss_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Balance in Virtual Reality: Effect of Age and Bilateral Vestibular Loss}}, year = {2026}, url = {https://4ort.xyz/entity/balance-in-virtual-reality-effect-of-age-and-bilateral-vestibular-loss}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Balance in Virtual Reality: Effect of Age and Bilateral Vestibular Loss — https://4ort.xyz/entity/balance-in-virtual-reality-effect-of-age-and-bilateral-vestibular-loss (retrieved 2026-05-24)

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