Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Approaches for teaching computational thinking strategies in an educational game: A position paper. Retrieved May 24, 2026, from https://4ort.xyz/entity/approaches-for-teaching-computational-thinking-strategies-in-an-educational-game-a-position-paper
MLA“Approaches for teaching computational thinking strategies in an educational game: A position paper.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/approaches-for-teaching-computational-thinking-strategies-in-an-educational-game-a-position-paper.
BibTeX@misc{4ortxyz_approaches-for-teaching-computational-thinking-strategies-in-an-educational-game-a-position-paper_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Approaches for teaching computational thinking strategies in an educational game: A position paper}}, year = {2026}, url = {https://4ort.xyz/entity/approaches-for-teaching-computational-thinking-strategies-in-an-educational-game-a-position-paper}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Approaches for teaching computational thinking strategies in an educational game: A position paper — https://4ort.xyz/entity/approaches-for-teaching-computational-thinking-strategies-in-an-educational-game-a-position-paper (retrieved 2026-05-24)