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An early introduction to STEM education: Teaching computer programming principles to 5<sup>th</sup>graders through an e-learning platform: A game-based approach
Research article (2017 IEEE Global Engineering Education Conference (EDUCON), 2017) · cited 15× · AI/ML
An early introduction to STEM education: Teaching computer programming principles to 5thgraders through an e-learning platform: A game-based approach
Summary
An early introduction to STEM education: Teaching computer programming principles to 5thgraders through an e-learning platform: A game-based approach is a scholarly article[1].
Key Facts
An early introduction to STEM education: Teaching computer programming principles to 5thgraders through an e-learning platform: A game-based approach's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). An early introduction to STEM education: Teaching computer programming principles to 5<sup>th</sup>graders through an e-learning platform: A game-based approach. Retrieved May 24, 2026, from https://4ort.xyz/entity/an-early-introduction-to-stem-education-teaching-computer-programming-principles-to-5-sup-th-sup-graders-through-an-e-le
MLA“An early introduction to STEM education: Teaching computer programming principles to 5<sup>th</sup>graders through an e-learning platform: A game-based approach.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/an-early-introduction-to-stem-education-teaching-computer-programming-principles-to-5-sup-th-sup-graders-through-an-e-le.
BibTeX@misc{4ortxyz_an-early-introduction-to-stem-education-teaching-computer-programming-principles-to-5-sup-th-sup-graders-through-an-e-le_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{An early introduction to STEM education: Teaching computer programming principles to 5<sup>th</sup>graders through an e-learning platform: A game-based approach}}, year = {2026}, url = {https://4ort.xyz/entity/an-early-introduction-to-stem-education-teaching-computer-programming-principles-to-5-sup-th-sup-graders-through-an-e-le}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): An early introduction to STEM education: Teaching computer programming principles to 5<sup>th</sup>graders through an e-learning platform: A game-based approach — https://4ort.xyz/entity/an-early-introduction-to-stem-education-teaching-computer-programming-principles-to-5-sup-th-sup-graders-through-an-e-le (retrieved 2026-05-24)