An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels

Research article (Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016) · cited 19× · AI/ML
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An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels

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An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels is a scholarly article[1].

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  • An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels. Retrieved May 24, 2026, from https://4ort.xyz/entity/an-approach-to-domain-transfer-in-procedural-content-generation-of-two-dimensional-videogame-levels
MLA “An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/an-approach-to-domain-transfer-in-procedural-content-generation-of-two-dimensional-videogame-levels.
BibTeX @misc{4ortxyz_an-approach-to-domain-transfer-in-procedural-content-generation-of-two-dimensional-videogame-levels_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels}}, year = {2026}, url = {https://4ort.xyz/entity/an-approach-to-domain-transfer-in-procedural-content-generation-of-two-dimensional-videogame-levels}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels — https://4ort.xyz/entity/an-approach-to-domain-transfer-in-procedural-content-generation-of-two-dimensional-videogame-levels (retrieved 2026-05-24)

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