An active video game intervention does not improve physical activity and sedentary time of children at‐risk for developmental coordination disorder: a crossover randomized trial

Research article (Child Care Health and Development, 2015) · cited 44× · AI/ML
Press Enter · cited answer in seconds

An active video game intervention does not improve physical activity and sedentary time of children at‐risk for developmental coordination disorder: a crossover randomized trial

Summary

An active video game intervention does not improve physical activity and sedentary time of children at‐risk for developmental coordination disorder: a crossover randomized trial is a scholarly article[1].

Key Facts

  • An active video game intervention does not improve physical activity and sedentary time of children at‐risk for developmental coordination disorder: a crossover randomized trial's instance of is recorded as scholarly article[2].

📑 Cite this page

Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). An active video game intervention does not improve physical activity and sedentary time of children at‐risk for developmental coordination disorder: a crossover randomized trial. Retrieved May 24, 2026, from https://4ort.xyz/entity/an-active-video-game-intervention-does-not-improve-physical-activity-and-sedentary-time-of-children-atrisk-for-developme
MLA “An active video game intervention does not improve physical activity and sedentary time of children at‐risk for developmental coordination disorder: a crossover randomized trial.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/an-active-video-game-intervention-does-not-improve-physical-activity-and-sedentary-time-of-children-atrisk-for-developme.
BibTeX @misc{4ortxyz_an-active-video-game-intervention-does-not-improve-physical-activity-and-sedentary-time-of-children-atrisk-for-developme_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{An active video game intervention does not improve physical activity and sedentary time of children at‐risk for developmental coordination disorder: a crossover randomized trial}}, year = {2026}, url = {https://4ort.xyz/entity/an-active-video-game-intervention-does-not-improve-physical-activity-and-sedentary-time-of-children-atrisk-for-developme}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): An active video game intervention does not improve physical activity and sedentary time of children at‐risk for developmental coordination disorder: a crossover randomized trial — https://4ort.xyz/entity/an-active-video-game-intervention-does-not-improve-physical-activity-and-sedentary-time-of-children-atrisk-for-developme (retrieved 2026-05-24)

Canonical URL: https://4ort.xyz/entity/an-active-video-game-intervention-does-not-improve-physical-activity-and-sedentary-time-of-children-atrisk-for-developme · Last refreshed: