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ACTIVE (Ability Captured Through Interactive Video Evaluation) workspace volume video game to quantify meaningful change in spinal muscular atrophy
Research article (Developmental Medicine & Child Neurology, 2019) · cited 14× · AI/ML
ACTIVE (Ability Captured Through Interactive Video Evaluation) workspace volume video game to quantify meaningful change in spinal muscular atrophy
Summary
ACTIVE (Ability Captured Through Interactive Video Evaluation) workspace volume video game to quantify meaningful change in spinal muscular atrophy is a scholarly article[1].
Key Facts
ACTIVE (Ability Captured Through Interactive Video Evaluation) workspace volume video game to quantify meaningful change in spinal muscular atrophy's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). ACTIVE (Ability Captured Through Interactive Video Evaluation) workspace volume video game to quantify meaningful change in spinal muscular atrophy. Retrieved May 24, 2026, from https://4ort.xyz/entity/active-ability-captured-through-interactive-video-evaluation-workspace-volume-video-game-to-quantify-meaningful-change-i
MLA“ACTIVE (Ability Captured Through Interactive Video Evaluation) workspace volume video game to quantify meaningful change in spinal muscular atrophy.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/active-ability-captured-through-interactive-video-evaluation-workspace-volume-video-game-to-quantify-meaningful-change-i.
BibTeX@misc{4ortxyz_active-ability-captured-through-interactive-video-evaluation-workspace-volume-video-game-to-quantify-meaningful-change-i_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{ACTIVE (Ability Captured Through Interactive Video Evaluation) workspace volume video game to quantify meaningful change in spinal muscular atrophy}}, year = {2026}, url = {https://4ort.xyz/entity/active-ability-captured-through-interactive-video-evaluation-workspace-volume-video-game-to-quantify-meaningful-change-i}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): ACTIVE (Ability Captured Through Interactive Video Evaluation) workspace volume video game to quantify meaningful change in spinal muscular atrophy — https://4ort.xyz/entity/active-ability-captured-through-interactive-video-evaluation-workspace-volume-video-game-to-quantify-meaningful-change-i (retrieved 2026-05-24)