A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial

Research article (Journal of Biomedical Physics and Engineering, 2018) · cited 34× · AI/ML
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A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial

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A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial is a scholarly article[1].

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  • A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-novel-virtual-reality-technique-cervigame-compared-to-conventional-proprioceptive-training-to-treat-neck-pain-a-random
MLA “A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-novel-virtual-reality-technique-cervigame-compared-to-conventional-proprioceptive-training-to-treat-neck-pain-a-random.
BibTeX @misc{4ortxyz_a-novel-virtual-reality-technique-cervigame-compared-to-conventional-proprioceptive-training-to-treat-neck-pain-a-random_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial}}, year = {2026}, url = {https://4ort.xyz/entity/a-novel-virtual-reality-technique-cervigame-compared-to-conventional-proprioceptive-training-to-treat-neck-pain-a-random}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial — https://4ort.xyz/entity/a-novel-virtual-reality-technique-cervigame-compared-to-conventional-proprioceptive-training-to-treat-neck-pain-a-random (retrieved 2026-05-24)

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