A new reality: Exploring continuance intention to use mobile augmented reality for entertainment purposes
Summary
A new reality: Exploring continuance intention to use mobile augmented reality for entertainment purposes is a scholarly article[1].
Key Facts
A new reality: Exploring continuance intention to use mobile augmented reality for entertainment purposes's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). A new reality: Exploring continuance intention to use mobile augmented reality for entertainment purposes. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-new-reality-exploring-continuance-intention-to-use-mobile-augmented-reality-for-entertainment-purposes
MLA“A new reality: Exploring continuance intention to use mobile augmented reality for entertainment purposes.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-new-reality-exploring-continuance-intention-to-use-mobile-augmented-reality-for-entertainment-purposes.
BibTeX@misc{4ortxyz_a-new-reality-exploring-continuance-intention-to-use-mobile-augmented-reality-for-entertainment-purposes_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A new reality: Exploring continuance intention to use mobile augmented reality for entertainment purposes}}, year = {2026}, url = {https://4ort.xyz/entity/a-new-reality-exploring-continuance-intention-to-use-mobile-augmented-reality-for-entertainment-purposes}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A new reality: Exploring continuance intention to use mobile augmented reality for entertainment purposes — https://4ort.xyz/entity/a-new-reality-exploring-continuance-intention-to-use-mobile-augmented-reality-for-entertainment-purposes (retrieved 2026-05-24)