A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University

Research article (International Journal of Interactive Mobile Technologies (iJIM), 2019) · cited 10× · AI/ML
Press Enter · cited answer in seconds

A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University

Summary

A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University is a scholarly article[1].

Key Facts

  • A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University's instance of is recorded as scholarly article[2].

📑 Cite this page

Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-gamified-approach-to-improving-students-participation-in-farm-practice-a-case-study-of-landmark-university
MLA “A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-gamified-approach-to-improving-students-participation-in-farm-practice-a-case-study-of-landmark-university.
BibTeX @misc{4ortxyz_a-gamified-approach-to-improving-students-participation-in-farm-practice-a-case-study-of-landmark-university_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University}}, year = {2026}, url = {https://4ort.xyz/entity/a-gamified-approach-to-improving-students-participation-in-farm-practice-a-case-study-of-landmark-university}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A Gamified Approach to Improving Student’s Participation in Farm Practice – A Case Study of Landmark University — https://4ort.xyz/entity/a-gamified-approach-to-improving-students-participation-in-farm-practice-a-case-study-of-landmark-university (retrieved 2026-05-24)

Canonical URL: https://4ort.xyz/entity/a-gamified-approach-to-improving-students-participation-in-farm-practice-a-case-study-of-landmark-university · Last refreshed: