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A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US
Research article (2019 International Conference on Virtual Rehabilitation (ICVR), 2019) · cited 11× · AI/ML
A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US
Summary
A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US is a scholarly article[1].
Key Facts
A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-comparison-of-virtual-reality-and-active-video-game-usage-attitudes-and-learning-needs-among-therapists-in-canada-and-
MLA“A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-comparison-of-virtual-reality-and-active-video-game-usage-attitudes-and-learning-needs-among-therapists-in-canada-and-.
BibTeX@misc{4ortxyz_a-comparison-of-virtual-reality-and-active-video-game-usage-attitudes-and-learning-needs-among-therapists-in-canada-and-_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US}}, year = {2026}, url = {https://4ort.xyz/entity/a-comparison-of-virtual-reality-and-active-video-game-usage-attitudes-and-learning-needs-among-therapists-in-canada-and-}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US — https://4ort.xyz/entity/a-comparison-of-virtual-reality-and-active-video-game-usage-attitudes-and-learning-needs-among-therapists-in-canada-and- (retrieved 2026-05-24)