Kenshi
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Kenshi
Summary
Kenshi is a video game character[1]. He draws 388 Wikipedia views per month (video_game_character category, ranking #46 of 282).[2]
Key Facts
- A child of Kenshi was Takahashi Takeda[3].
- Kenshi is the creator of Ed Boon[4].
- Kenshi is recorded as male[5].
- Kenshi's instance of is recorded as video game character[6].
- Kenshi's instance of is recorded as fictional human[7].
- Kenshi's performer is recorded as Vic Chao[8].
- Kenshi's Commons category is recorded as Kenshi[9].
- Kenshi's armament is recorded as katana[10].
- Kenshi's Freebase ID is recorded as /m/03vr7m[11].
- Kenshi's family name is recorded as Takahashi[12].
- Kenshi's given name is recorded as Kenshi[13].
- Kenshi's from narrative universe is recorded as Mortal Kombat universe[14].
- Kenshi's present in work is recorded as Mortal Kombat[15].
- Kenshi's present in work is recorded as Mortal Kombat: Deadly Alliance[16].
- Kenshi's present in work is recorded as Mortal Kombat[17].
- Kenshi's present in work is recorded as Mortal Kombat: Armageddon[18].
- Kenshi's present in work is recorded as Mortal Kombat X[19].
- Kenshi's height is recorded as {'unit': 'Q218593', 'amount': '+73'}[20].
- Kenshi's mass is recorded as {'unit': 'Q100995', 'amount': '+190'}[21].
- Kenshi's superhuman feature or ability is recorded as telekinesis[22].
- Kenshi's subject has role is recorded as player character[23].
- Kenshi's Comic Vine ID is recorded as 4005-53309[24].
- Kenshi's media franchise is recorded as Mortal Kombat[25].
- Kenshi's Personality Database profile ID is recorded as 3561[26].
- Kenshi's Altar of Gaming character ID is recorded as kenshi[27].
Body
Works and Contributions
Kenshi is the creator of Ed Boon[4].
Personal Life
A child of Kenshi was Takahashi Takeda[3].
Why It Matters
Kenshi draws 388 Wikipedia views per month (video_game_character category, ranking #46 of 282).[2] He has Wikipedia articles in 10 language editions, a strong signal of global cultural recognition.[28] He is known by 3 alternative names across languages and contexts.[29]