# ZenGems

> 2007 video game

**Wikidata**: [Q8068935](https://www.wikidata.org/wiki/Q8068935)  
**Source**: https://4ort.xyz/entity/zengems

## Summary
ZenGems is a puzzle video game developed by FreshGames and released on August 9, 2007. It is a single-player title designed for personal computer platforms and is categorized as a casual puzzle game. The game was created by Hal Barwood and published by FreshGames.

## Key Facts
- Released on August 9, 2007
- Developed by FreshGames
- Designed by Hal Barwood
- Categorized as a puzzle video game
- Available on personal computer platforms
- Single-player mode only
- Listed under the "video game" category in Wikidata
- Associated with the Lutris game ID: zengems
- Has a vglist video game ID of 20370
- GamerProfiles game ID: 22xMG
- Former Giant Bomb ID: 3030-7592
- Internet Game Database ID: zengems (IGDB ID: 93264)

## FAQs

### Q: When was ZenGems released?
A: ZenGems was released on August 9, 2007.

### Q: Who developed ZenGems?
A: ZenGems was developed by FreshGames, a video game developer based in Columbus, Ohio, founded in 2002.

### Q: What type of game is ZenGems?
A: ZenGems is a puzzle video game designed for single-player use on personal computers.

### Q: Who designed ZenGems?
A: ZenGems was designed by Hal Barwood.

### Q: What is the genre and platform of ZenGems?
A: The game is a puzzle video game and is available exclusively on personal computers.

### Q: What identifiers are associated with ZenGems?
A: ZenGems has the following identifiers:
- Lutris game ID: zengems
- vglist video game ID: 20370
- GamerProfiles game ID: 22xMG
- Former Giant Bomb ID: 3030-7592
- Internet Game Database ID: zengems (IGDB ID: 93264)

## Why It Matters
ZenGems holds significance as a representative title in the casual puzzle game category, developed during the mid-2000s when personal computer gaming was expanding. It reflects the design trends and accessibility goals of its developer, FreshGames, which aimed to create engaging, single-player experiences for home users. As part of the broader casual gaming movement, ZenGems contributes to the evolution of interactive entertainment by offering a simple yet addictive puzzle format tailored for individual players. Its development by Hal Barwood and publication by FreshGames places it within a niche of accessible, PC-based gaming experiences that prioritize user engagement over complex mechanics.

## Notable For
- Being a single-player puzzle game developed for personal computers
- Released in 2007 by FreshGames
- Designed by Hal Barwood
- Part of the casual gaming wave of the 2000s
- Accessible, non-competitive gameplay
- Integration into digital distribution systems like Lutris
- Having a unique identity across multiple gaming databases (Lutris, vglist, GamerProfiles, Giant Bomb, IGDB)

## Body

### Development and Release
ZenGems was developed by FreshGames, a video game company based in Columbus, Ohio, and founded in 2002. The game was designed by Hal Barwood and released on August 9, 2007. It is a single-player puzzle game tailored for personal computer users, emphasizing accessibility and engaging puzzle mechanics.

### Platform and Genre
The game is specifically available on personal computers and is classified as a puzzle video game. It does not support multiplayer modes and is intended for individual, single-player engagement.

### Publisher and Creator
FreshGames, the entity responsible for developing and publishing ZenGems, is a video game developer based in Columbus, Ohio. The company was established in 2002 and focuses on creating games for personal use. The game itself was conceptualized by Hal Barwood, who served as the designer.

### Identifiers and Databases
ZenGems is cataloged under several identifiers:
- Lutris game ID: zengems
- vglist video game ID: 20370
- GamerProfiles game ID: 22xMG
- Former Giant Bomb ID: 3030-7592
- Internet Game Database ID: zengems (IGDB ID: 93264)

These IDs allow for cross-referencing the game across various digital libraries and databases.

### Legacy and Impact
As a product of the mid-2000s casual gaming boom, ZenGems reflects the era's focus on accessible, single-player experiences. Its design caters to users looking for short, engaging sessions, and its availability on PC platforms aligns with the broader trend of personal computing as a gaming space. The game's presence in multiple databases also indicates its recognition in digital preservation efforts, making it a minor but notable entry in the history of casual gaming.

## References

1. Q124398839