# YNK Korea

> korean videogame publisher

**Wikidata**: [Q8045976](https://www.wikidata.org/wiki/Q8045976)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/YNK_Korea)  
**Source**: https://4ort.xyz/entity/ynk-korea

## Summary
YNK Korea is a South Korean video game developer and publisher. Headquartered in the Seocho District, the company operates as a public business entity within the video game industry. It is also known by the alias Playwith Korea.

## Key Facts
- **Official Name:** YNK Korea
- **Aliases:** Playwith Korea
- **Country:** South Korea
- **Headquarters:** Seocho District
- **Industry:** Video Game Industry
- **Instance of:** Business, Video Game Developer, Public Company
- **Stock Exchange:** Listed on the Korean Stock Exchange (Code: 023770) since 1994
- **Inception:** Sources indicate founding dates of 1984 and 1988
- **Website:** https://www.playwith.co.kr/ (Korean language)

## FAQs
### Q: Is YNK Korea a public or private company?
A: YNK Korea is a public company. It is listed on the Korean Stock Exchange under the code 023770, a status it has held since 1994.

### Q: What services does YNK Korea provide?
A: YNK Korea operates as both a video game developer and a publisher. As a developer, it specializes in the creation of video game software.

### Q: When was YNK Korea founded?
A: There are conflicting records regarding the exact inception date. Structured data references indicate inception years of both 1984 and 1988.

### Q: Where is YNK Korea located?
A: The company's headquarters are located in the Seocho District of South Korea.

## Why It Matters
YNK Korea holds a distinct position in the Asian interactive entertainment sector as a longstanding entity in the video game industry. Its significance is underscored by its longevity; with inception dates pointing back to the mid-1980s, the company predates many modern gaming giants, indicating resilience and adaptability in a rapidly evolving market.

The company matters to industry observers and investors due to its status as a publicly traded entity on the Korean Stock Exchange since 1994. This long-standing public presence suggests a level of corporate transparency and financial maturity that distinguishes it from smaller, private studios. Operating as both a developer and publisher, YNK Korea contributes to the software ecosystem by creating and distributing content. Its dual role allows it to control various aspects of the game lifecycle, from initial coding and design to market distribution. The company's identity as "Playwith Korea" further connects it to broader brand operations, serving as a key player in the distribution of gaming content within South Korea and potentially abroad.

## Notable For
- **Corporate Longevity:** Operating in the industry since the 1980s (specifically 1984 or 1988).
- **Public Listing:** Being a publicly traded company on the Korean Stock Exchange for decades (listed 1994).
- **Dual Role:** Functioning simultaneously as a video game developer and a publisher.
- **Brand Identity:** Maintaining operations under the alias Playwith Korea.

## Body
### Corporate Identity and Classification
YNK Korea is a business entity classified distinctly as a video game developer, a publisher, and a public company. Within the industry taxonomy, it is recognized as a software development organization specializing in the creation of video games. The company operates primarily within the video game industry and maintains a digital presence via its official website, which is presented in the Korean language.

### Headquarters and Geography
The company is geographically situated in South Korea. Its physical headquarters are specifically located in the Seocho District. This location serves as the central hub for its operations in software development and publishing.

### Financial History
YNK Korea is a notable entity in the financial markets due to its early entry into the public sector. The company is listed on the Korean Stock Exchange. Its specific stock code is **023770**. The listing history indicates a start time of **1994**, highlighting a period of significant corporate establishment nearly a decade after its initial inception.

### Founding and Timeline
The company's history is defined by two referenced dates of inception: **1984** and **1988**. The conflicting dates appear in structured data references, suggesting either a founding era, a restructuring event, or discrepancies in historical records (referenced via Q328/Wikipedia). Regardless of the specific year, the mid-1980s origin places YNK Korea among the earlier generations of organized video game companies in the region.

### Alternative Naming
YNK Korea is also known by the alias **Playwith Korea**. This alias aligns with its official website domain (playwith.co.kr), suggesting a brand integration or alternative market identity used in conjunction with its corporate title. The company maintains a Wikipedia presence in both English and Korean languages.