# Write, Camera, Action!

> 1996 video game developed by Broderbund

**Wikidata**: [Q121773664](https://www.wikidata.org/wiki/Q121773664)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Write,_Camera,_Action!)  
**Source**: https://4ort.xyz/entity/write-camera-action

## Summary
Write, Camera, Action! is a 1996 educational adventure video game developed and published by American software company Broderbund, available on Microsoft Windows and macOS platforms.

## Key Facts
- Published in 1996 by Broderbund
- Available on Microsoft Windows and macOS
- Genre includes adventure and educational video game
- Single-player game requiring keyboard and mouse input
- Copyrighted and licensed under proprietary terms
- Developed in the United States
- Has multiple identifiers including VGList ID 55641 and GamerProfiles ID 22XBY

## FAQs
### Q: When was Write, Camera, Action! released?
A: The game was published in 1996.

### Q: What platforms is it available on?
A: It runs on Microsoft Windows and macOS operating systems.

### Q: Who developed and published this game?
A: It was developed and published by Broderbund, an American software company.

### Q: What is the game's genre?
A: It belongs to the adventure and educational video game genres.

### Q: What input devices are required to play?
A: The game requires a computer keyboard and mouse for input.

## Why It Matters
Write, Camera, Action! represents an important example of educational gaming from the mid-1990s, demonstrating how software companies like Broderbund were creating interactive learning experiences that combined storytelling with creative writing and photography elements. As an adventure game, it exemplifies the genre's evolution during that period, where educational content was increasingly integrated with engaging gameplay mechanics. The game's availability on both Windows and Mac platforms reflects the broader market reach of Broderbund's educational software during this era, making creative and learning tools accessible to a wide range of computer users.

## Notable For
- First-person perspective adventure game that combined writing and photography elements
- Part of Broderbund's educational software line, which was prominent in the 1990s
- Available on both Windows and Mac platforms, demonstrating cross-platform compatibility
- Used proprietary licensing for distribution
- Included both adventure and educational components in a single package
- Developed by a company with roots dating back to 1980

## Body
### Development and Publisher
Write, Camera, Action! was developed by Broderbund, an American software company that was established in 1980. The game was published by the same company, which had headquarters in multiple locations including Eugene, San Rafael, and primarily Novato, California. As a video game developer in the United States, Broderbund was part of the growing video game industry that emerged in the 1980s and 1990s.

### Technical Specifications
The game operates on Microsoft Windows and macOS operating systems, requiring a computer keyboard and mouse for input. It was copyrighted and distributed under proprietary licensing terms. The game's development utilized the creative capabilities of personal computers of the era, allowing players to engage in both narrative exploration and creative expression.

### Gameplay and Genre
As an adventure video game, Write, Camera, Action! falls within the educational video game subcategory. The single-player experience focuses on exploration and interaction within a virtual environment where players can document their journey through writing and photography. The game's design reflects the educational philosophy of its developer, Broderbund, which was known for creating learning software alongside entertainment products.

### Industry Context
Released in 1996, Write, Camera, Action! appeared during a period when educational software was becoming increasingly sophisticated and interactive. The game's availability on both Windows and Mac platforms indicates Broderbund's strategy to reach a broad audience across different computer systems. The company's background in creating educational materials positioned it well to develop games that combined learning with entertainment, making it relevant to both students and casual gamers seeking engaging educational experiences.

## References

1. Q124398839
2. GOG Dreamlist