# Why do players purchase in mobile social network games? An examination of customer engagement and of uses and gratifications theory

> Research article (Program electronic library and information systems, 2017) · cited 59× · AI/ML

**Wikidata**: [openalex:W2740046953](https://www.wikidata.org/wiki/openalex:W2740046953)  
**Source**: https://4ort.xyz/entity/why-do-players-purchase-in-mobile-social-network-games-an-examination-of-customer-engagement-and-of-uses-and-gratificati
