# What Do Users Think of Promotional Gamification Schemes? A Qualitative Case Study in a Question Answering Website

> Research article (Proceedings of the ACM on Human-Computer Interaction, 2022) · cited 16× · AI/ML

**Wikidata**: [openalex:W4309618906](https://www.wikidata.org/wiki/openalex:W4309618906)  
**Source**: https://4ort.xyz/entity/what-do-users-think-of-promotional-gamification-schemes-a-qualitative-case-study-in-a-question-answering-website
