# Walking Together What Remains

> creative work by Chris Green, Erik Natzke

**Wikidata**: [Q132199482](https://www.wikidata.org/wiki/Q132199482)  
**Source**: https://4ort.xyz/entity/walking-together-what-remains

## Summary
Walking Together What Remains is a 2001 creative work and software application co-authored by Chris Green and Erik Natzke, developed using Adobe Flash and published in an academic journal. It represents an early example of interactive or digital art from the 2000s, blending artistic expression with software technology.

## Key Facts
- **Publication Date**: 2001.
- **Creators**: Chris Green and Erik Natzke.
- **Software Engine**: Built using Adobe Flash.
- **Instance Of**: Classified as both a "creative work" and an "application."
- **ELMCIP ID**: 6468 (a unique identifier for digital art cataloging).
- **Language**: English.
- **Publication Venue**: Featured in an academic journal.
- **Format**: Functions as a software program designed for end-user interaction.

## FAQs
### Q: When was Walking Together What Remains created?
A: It was published in 2001, reflecting early 2000s digital art practices.

### Q: Who created Walking Together What Remains?
A: The work is co-authored by Chris Green and Erik Natzke, both contributors to experimental digital media.

### Q: What technology was used to develop it?
A: It was built using Adobe Flash, a prominent tool for interactive content at the time.

## Why It Matters
Walking Together What Remains holds significance as a documented example of early 21st-century digital art that merges creative expression with software development. Its use of Adobe Flash—a once-ubiquitous platform for interactive media—positions it within the historical context of digital art practices before the decline of Flash. Publication in an academic journal further underscores its recognition within scholarly or artistic discourse, suggesting it may have contributed to discussions about the intersection of technology and art. For researchers and historians, the work serves as a reference point for understanding the evolution of interactive digital media and the tools artists employed in the 2000s.

## Notable For
- **Early Adobe Flash Adoption**: Demonstrates the use of Flash for artistic projects in the early 2000s.
- **Academic Publication**: Unusual for a software application to be featured in an academic journal, highlighting its conceptual or technical merit.
- **Collaborative Authorship**: Co-created by two artists/developers, reflecting interdisciplinary collaboration in digital art.
- **Documentation in ELMCIP**: Inclusion in the ELMCIP (Electronic Literature as a Model of Connective Innovation in Practice) database, emphasizing its relevance to electronic literature and new media studies.

## Body
### Creation and Development
Walking Together What Remains was conceived in 2001 by Chris Green and Erik Natzke. The project leveraged Adobe Flash, a software tool widely used during the 2000s for creating vector graphics, animations, and interactive web content. Its development reflects the era's experimentation with digital platforms as mediums for artistic expression.

### Technical Specifications
- **Software Engine**: Adobe Flash (version unspecified in sources).
- **Functionality**: Designed as an application, implying interactivity or user engagement beyond static art forms.
- **Language**: The work or its interface is in English, suggesting accessibility to international audiences.

### Publication and Reception
The piece was published in an academic journal, a notable achievement for a software-based creative work. This placement contextualizes it within scholarly frameworks, possibly exploring themes of digital interactivity, new media, or the technical challenges of preserving Flash-based art. Its assignment of an ELMCIP ID (6468) further signals its inclusion in curated databases tracking electronic literature and innovative digital projects.

### Legacy
As Adobe Flash was discontinued in 2020, works like Walking Together What Remains face obsolescence risks, underscoring broader challenges in digital art preservation. Its existence today serves as a historical artifact, illustrating the transient nature of technology-dependent art and the importance of documentation initiatives like ELMCIP. The collaboration between Green and Natzke also exemplifies the cross-disciplinary approaches common in early digital art, merging programming expertise with artistic vision.