# Virtual reality perspective-taking at scale: Effect of avatar representation, choice, and head movement on prosocial behaviors

> Research article (New Media & Society, 2021) · cited 49× · AI/ML

**Wikidata**: [openalex:W3196259882](https://www.wikidata.org/wiki/openalex:W3196259882)  
**Source**: https://4ort.xyz/entity/virtual-reality-perspective-taking-at-scale-effect-of-avatar-representation-choice-and-head-movement-on-prosocial-behavi
