# Virtual Reality Escape Rooms for STEM Education in Industry 4.0: Greek Teachers Perspectives

> Research article (2021 6th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM), 2021) · cited 41× · AI/ML

**Wikidata**: [openalex:W3207212224](https://www.wikidata.org/wiki/openalex:W3207212224)  
**Source**: https://4ort.xyz/entity/virtual-reality-escape-rooms-for-stem-education-in-industry-4-0-greek-teachers-perspectives
