# Using gamification to motivate human cooperation in a lane-change scenario

> Research article (2016 IEEE 19th International Conference on Intelligent Transportation Systems (ITSC), 2016) · cited 26× · AI/ML

**Wikidata**: [openalex:W2563552070](https://www.wikidata.org/wiki/openalex:W2563552070)  
**Source**: https://4ort.xyz/entity/using-gamification-to-motivate-human-cooperation-in-a-lane-change-scenario
