# Unlocking Student Engagement: Creation, Adaptation, and Application of an Educational Escape Room Across Three Pharmacy Campuses

> Research article (Simulation & Gaming, 2020) · cited 46× · AI/ML

**Wikidata**: [openalex:W3000310816](https://www.wikidata.org/wiki/openalex:W3000310816)  
**Source**: https://4ort.xyz/entity/unlocking-student-engagement-creation-adaptation-and-application-of-an-educational-escape-room-across-three-pharmacy-cam
