# Two Tribes

> independent video game developer

**Wikidata**: [Q2648346](https://www.wikidata.org/wiki/Q2648346)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Two_Tribes_(company))  
**Source**: https://4ort.xyz/entity/two-tribes

## Summary
Two Tribes was an independent video game developer based in the Netherlands, founded in 2000 and active until its closure in 2016. The company was known for creating popular titles like Toki Tori and Toki Tori 2, and operated under the legal name Two Tribes B.V.

## Key Facts
- Founded in 2000 in the Netherlands
- Based in Amersfoort, Netherlands
- Legal form: besloten vennootschap (Dutch private limited company)
- Website: http://twotribes.com
- Industry: Video game industry
- Notable work: Toki Tori 2
- Active period: 2000-2016
- Also operated as a video game publisher
- Wikipedia available in 4 languages: az, en, fr, nl
- Freebase ID: /m/03g_r1b

### Q: What type of company was Two Tribes?
A: Two Tribes was an independent video game developer and publisher based in the Netherlands, known for creating games like Toki Tori and Toki Tori 2.

### Q: Where was Two Tribes located?
A: Two Tribes was headquartered in Amersfoort, Netherlands.

### Q: When was Two Tribes founded and when did it close?
A: Two Tribes was founded in 2000 and ceased operations in 2016.

### Q: What was Two Tribes' most notable game?
A: Two Tribes was most notable for creating Toki Tori and its sequel Toki Tori 2.

### Q: What was Two Tribes' legal structure?
A: Two Tribes operated as a besloten vennootschap, which is the Dutch equivalent of a private limited company.

## Why It Matters
Two Tribes represented an important chapter in Dutch video game development history, demonstrating how independent studios could create successful, internationally recognized games from the Netherlands. The company's work, particularly the Toki Tori series, showcased innovative puzzle-platformer design and helped establish the Netherlands as a viable location for game development. Two Tribes' approach to both development and publishing provided a model for other independent studios navigating the challenges of the video game industry. Their closure in 2016 also highlighted the difficulties faced by mid-sized independent developers in an increasingly competitive market dominated by larger studios and mobile gaming.

## Notable For
- Created the critically acclaimed Toki Tori puzzle-platformer series
- Successfully operated as both developer and publisher
- Maintained a 16-year presence in the competitive video game industry
- Contributed to the Netherlands' reputation in international game development
- Developed games across multiple platforms including PC, consoles, and mobile devices

## Body
### Company History and Operations
Two Tribes B.V. operated as an independent video game developer and publisher from 2000 until 2016. The company was founded in the Netherlands and maintained its headquarters in Amersfoort throughout its operational history. As a besloten vennootschap, it followed Dutch corporate structure and regulations.

### Game Development Portfolio
The company's most notable creation was the Toki Tori series, which included the original Toki Tori and its sequel Toki Tori 2. These puzzle-platformer games received critical acclaim for their innovative design and gameplay mechanics. The company's work extended beyond these flagship titles, though specific details about their complete portfolio are limited in the available source material.

### Industry Position
Two Tribes operated in the competitive video game industry, functioning as both a developer creating original content and a publisher bringing games to market. This dual role allowed the company to maintain greater control over its products and potentially increase profit margins compared to studios that only develop games.

### Legacy and Impact
While Two Tribes ceased operations in 2016, its contributions to the puzzle-platformer genre and its successful operation as an independent Dutch game studio left a lasting impact on the industry. The company demonstrated that mid-sized independent studios could create internationally successful games and maintain operations for over a decade in a challenging market environment.

## References

1. LastDodo
2. Bonk's return. game-catalogus Beeld & Geluid. 2006
3. VideoGameGeek
4. MobyGames