# Toward using effective elements in adults’ amblyopia treatment in a virtual reality-based gamified binocular application

> Research article (Entertainment Computing, 2022) · cited 10× · AI/ML

**Wikidata**: [openalex:W4281889269](https://www.wikidata.org/wiki/openalex:W4281889269)  
**Source**: https://4ort.xyz/entity/toward-using-effective-elements-in-adults-amblyopia-treatment-in-a-virtual-reality-based-gamified-binocular-application
