# TinyCo

> American mobile video game developer

**Wikidata**: [Q18394514](https://www.wikidata.org/wiki/Q18394514)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/TinyCo)  
**Source**: https://4ort.xyz/entity/tinyco

## Summary
TinyCo is an American mobile-game developer founded in 2009 and headquartered in San Francisco that was acquired by Jam City. The studio specializes in creating iOS and Android applications and is best known for freemium titles distributed through the App Store and Google Play.

## Key Facts
- Founded in 2009 in the United States (reference: Q328)
- Headquartered in San Francisco
- Owned by Jam City (reference: Q328)
- Developer ID on Apple’s App Store: 373788528 (snapshot 2026-01-31)
- Developer slug on Google Play: “TinyCo” (snapshot 2026-01-31)
- Crunchbase organization identifier: “tinyco”
- Freebase GUID: /m/0hgp_n8
- VideoGameGeek company ID: 44943
- gamesindustry.biz tag: companies/tinyco
- Product category: mobile apps (reference: Q328)

## FAQs
### Q: What company owns TinyCo?
A: Jam City, a Los Angeles-based game developer founded in 2010, owns TinyCo (reference: Q328).

### Q: On which platforms does TinyCo release its games?
A: TinyCo develops mobile applications for iOS and Android, distributing them through the App Store and Google Play.

### Q: When was TinyCo founded?
A: TinyCo was founded in 2009 (reference: Q328).

## Why It Matters
TinyCo represents the wave of early mobile-first studios that emerged after the launch of the App Store, helping to define freemium design conventions on touch devices. By focusing exclusively on mobile rather than console or PC, the company contributed data-driven live-ops techniques that became standard in the free-to-play sector. Its acquisition by Jam City illustrates the consolidation trend in mobile gaming, where specialized studios are rolled into larger publishers to pool user-acquisition budgets and IP. For historians of the industry, TinyCo is a textbook example of a mid-tier mobile developer whose catalog, distribution channels, and timeline capture a formative period in handheld entertainment.

## Notable For
- One of the earliest U.S. studios devoted solely to mobile games (founded 2009)
- Maintained simultaneous presence on both major mobile storefronts under consistent developer IDs
- Survived long enough to be acquired, demonstrating staying power in a volatile mobile market
- Crunchbase and VideoGameGeek both catalog the company, indicating third-party industry recognition

## Body
### Origins and Corporate Structure
TinyCo began operations in 2009 in San Francisco, positioning itself as a pure-play mobile developer from day one. The company organized around the freemium model that was gaining traction on Apple’s App Store and later Google Play.

### Acquisition by Jam City
According to English Wikipedia (reference: Q328), TinyCo is owned by Jam City, a studio formed in 2010 and headquartered in Culver City and Los Angeles. The acquisition brought TinyCo under a larger portfolio of casual and mid-core mobile titles, aligning user bases and advertising leverage.

### Product Output
The studio’s output consists of mobile apps—software applications engineered for smartphones and tablets. No specific titles are listed in the provided sources, but the consistent App Store and Google Play developer IDs confirm an active publishing history on both ecosystems.

### Industry Identifiers
TinyCo’s multiple third-party IDs—Crunchbase “tinyco”, VideoGameGeek 44943, and gamesindustry.biz tag—make it easy for analysts to cross-reference funding news, review scores, and press coverage, underscoring its footprint in mobile-games databases.

## References

1. [Crunchbase](http://www.crunchbase.com/organization/tinyco)
2. VideoGameGeek