# The study on the effects of gamified interactive e-books on students’ learning achievements and motivation in a Chinese character learning flipped classroom

> Research article (Frontiers in Psychology, 2023) · cited 18× · AI/ML

**Wikidata**: [openalex:W4385578747](https://www.wikidata.org/wiki/openalex:W4385578747)  
**Source**: https://4ort.xyz/entity/the-study-on-the-effects-of-gamified-interactive-e-books-on-students-learning-achievements-and-motivation-in-a-chinese-c
