# The Pedagogical Use of Gamification in English Vocabulary Training and Learning in Higher Education

> Research article (Education Sciences, 2022) · cited 54× · AI/ML

**Wikidata**: [openalex:W4312201740](https://www.wikidata.org/wiki/openalex:W4312201740)  
**Source**: https://4ort.xyz/entity/the-pedagogical-use-of-gamification-in-english-vocabulary-training-and-learning-in-higher-education
