# The Jew's Daughter

> creative work by Judd Morrissey

**Wikidata**: [Q132197363](https://www.wikidata.org/wiki/Q132197363)  
**Source**: https://4ort.xyz/entity/the-jew-s-daughter

## Summary
The Jew's Daughter is a creative work by Judd Morrissey, classified as electronic literature, hypertext fiction, and fiction. Published in 2000, it combines interactive digital elements with narrative, originally developed using Adobe Flash and HTML. It was distributed via web pages and optical discs, exemplifying early experimental digital storytelling.

## Key Facts
- **Author**: Judd Morrissey (reference: ELMCIP ID 78).  
- **Publication Date**: 2000 (reference: ELMCIP ID 78).  
- **Genres**: Electronic literature, hypertext fiction, and fiction (reference: ELMCIP ID 78).  
- **Software Engine**: Adobe Flash (reference: ELMCIP ID 78).  
- **Programming Language**: HTML (reference: ELMCIP ID 78).  
- **Distribution Formats**: Web page and optical disc.  
- **Instance Types**: Creative work, web page, and application.  
- **ELMCIP ID**: 78.  
- **Language**: English.  

## FAQs
### Q: Who created The Jew's Daughter?
A: The work was authored by Judd Morrissey, as documented in academic sources and its ELMCIP entry (ID 78).  

### Q: When was The Jew's Daughter published?
A: It was published in 2000, reflecting early experimentation with digital narrative platforms.  

### Q: What technologies were used to create it?
A: The work utilized Adobe Flash and HTML, common tools for interactive web content in the early 2000s.  

## Why It Matters
The Jew's Daughter is significant as an early example of electronic literature and hypertext fiction, leveraging Adobe Flash and HTML to create interactive narratives. Published in 2000, it emerged during a period of rapid innovation in digital storytelling, blending literary techniques with emerging web technologies. Its distribution across web pages and optical discs highlights the transitional media landscape of the time. As a creative work, it contributes to discussions about the evolution of narrative formats in the digital age, showcasing how authors experimented with non-linear, user-driven storytelling. While specific impact metrics are not provided, its inclusion in academic databases like ELMCIP underscores its recognition within the field of electronic literature.

## Notable For
- **Early Hypertext Fiction**: Exemplifies experimental digital narrative structures from the early 2000s.  
- **Adobe Flash Utilization**: Demonstrates the use of Flash for interactive storytelling, a hallmark of early web-based art.  
- **Multi-Format Distribution**: Released on both web platforms and optical discs, reflecting pre-streaming media distribution practices.  
- **Genre Hybridity**: Blends elements of electronic literature, hypertext, and traditional fiction.  

## Body
### Creation and Publication
- **Author**: Judd Morrissey.  
- **Year**: Published in 2000.  
- **Purpose**: To explore interactive digital narrative through hypertext and multimedia elements.  

### Technical Specifications
- **Software Engine**: Built using Adobe Flash.  
- **Programming Language**: HTML.  
- **Distribution**: Accessible via web pages and distributed on optical discs.  

### Genres and Classification
- **Primary Genres**: Electronic literature, hypertext fiction.  
- **Secondary Genre**: Fiction.  
- **Instance Types**: Categorized as a creative work, web page, and application.  

### Legacy
- **ELMCIP Recognition**: Documented in the Electronic Literature Multimedia Cybernetic Information Processing (ELMCIP) database under ID 78.  
- **Cultural Context**: Represents early-2000s innovation in digital art and literature, emphasizing interactivity and non-linear storytelling.  

### Accessibility
- **Language**: Produced in English.  
- **Platform**: Originally designed for web-based interaction, with supplementary optical disc releases.