# The Impact of Gamification Motivation on Green Consumption Behavior—An Empirical Study Based on Ant Forest

> Research article (Sustainability, 2022) · cited 36× · AI/ML

**Wikidata**: [openalex:W4313225013](https://www.wikidata.org/wiki/openalex:W4313225013)  
**Source**: https://4ort.xyz/entity/the-impact-of-gamification-motivation-on-green-consumption-behavioran-empirical-study-based-on-ant-forest
