# The engagement of students when learning to use a personal audio classifier to control robot cars in a computational thinking board game

> Research article (Research and Practice in Technology Enhanced Learning, 2022) · cited 17× · AI/ML

**Wikidata**: [openalex:W4285587802](https://www.wikidata.org/wiki/openalex:W4285587802)  
**Source**: https://4ort.xyz/entity/the-engagement-of-students-when-learning-to-use-a-personal-audio-classifier-to-control-robot-cars-in-a-computational-thi
