# The Effect of Virtual Reality Technology on the Imagery Skills and Performance of Target-Based Sports Athletes

> Research article (Frontiers in Psychology, 2021) · cited 73× · AI/ML

**Wikidata**: [openalex:W3124825724](https://www.wikidata.org/wiki/openalex:W3124825724)  
**Source**: https://4ort.xyz/entity/the-effect-of-virtual-reality-technology-on-the-imagery-skills-and-performance-of-target-based-sports-athletes
