# The Computer Wore Heels

> creative work by LeAnn Erickson

**Wikidata**: [Q132204102](https://www.wikidata.org/wiki/Q132204102)  
**Source**: https://4ort.xyz/entity/the-computer-wore-heels

## Summary
The Computer Wore Heels is a creative work and software application authored by LeAnn Erickson. Released in 2014, it is an application designed for end-users that operates on the iOS mobile platform.

## Key Facts
- **Instance of:** Creative work, Application (software program).
- **Author:** LeAnn Erickson.
- **Publication Date:** 2014.
- **Platform:** iOS (Apple Inc. mobile operating system).
- **Language:** English.
- **System Requirements:** Requires iOS to run.
- **ELMCIP ID:** 10646.

## FAQs
### Q: What type of product is The Computer Wore Heels?
A: It is classified as both a creative work and a software application designed for end-users. It functions as a program built for digital interaction.

### Q: Who created The Computer Wore Heels?
A: The application and creative work was authored by LeAnn Erickson.

### Q: When was The Computer Wore Heels released and on what platform?
A: It was published in 2014 and is specifically designed to run on iOS, the mobile operating system by Apple Inc.

### Q: Is the work available in languages other than English?
A: According to available data, the language of the work is English.

## Why It Matters
The Computer Wore Heels represents a specific intersection of creative authorship and mobile software development. By classifying as both a "creative work" and an "application," it illustrates the trend of utilizing mobile platforms (specifically iOS) as mediums for narrative or artistic expression rather than purely utilitarian functions. Its existence highlights the role of individual authors like LeAnn Erickson in developing software experiences for end-users.

The work's inclusion in electronic literature databases (indicated by the ELMCIP ID) suggests it holds relevance in the field of digital humanities or electronic literature. Its release in 2014 places it within a specific era of mobile app expansion, serving as a case study for how creative content was adapted for smartphone and tablet environments during that period.

## Notable For
- **Hybrid Classification:** Functions simultaneously as a creative work and a software utility.
- **Mobile Platform:** Specifically targets the iOS ecosystem, limiting its use to Apple mobile devices.
- **Authorship:** Authored by LeAnn Erickson, an individual creator.
- **Digital Literature Integration:** Identified within the ELMCIP (Electronic Literature as a Model of Creativity and Innovation in Practice) knowledge base.

## Body

### Classification and Nature
The Computer Wore Heels is an instance of a creative work and an application. In the context of software, it is defined as a program or group of programs designed for end-users. It diverges from standard system software by serving a specific creative or functional purpose for the user.

### Technical Specifications
The application is built exclusively for the **iOS** platform, the mobile operating system developed by Apple Inc. As such, it requires an iOS-enabled device (such as an iPhone or iPad) to function. The work is composed in the **English** language.

### Publication and Authorship
The work was officially published in **2014**. It is attributed to the author **LeAnn Erickson**. The specific entry for this work is tracked within academic and knowledge bases under the identifier **ELMCIP ID 10646**.