# The associate impact of individual internal experiences and reference groups on buying behavior: A case study of animations, comics, and games consumers

> Research article (Telematics and Informatics, 2016) · cited 19× · AI/ML

**Wikidata**: [openalex:W2509748409](https://www.wikidata.org/wiki/openalex:W2509748409)  
**Source**: https://4ort.xyz/entity/the-associate-impact-of-individual-internal-experiences-and-reference-groups-on-buying-behavior-a-case-study-of-animatio
