# The Abandoned Library

> creative work by Andy Campbell, Judi Alston

**Wikidata**: [Q132223153](https://www.wikidata.org/wiki/Q132223153)  
**Source**: https://4ort.xyz/entity/the-abandoned-library

## Summary
The Abandoned Library is a creative work and virtual reality application created by Andy Campbell and Judi Alston, released in 2023. It immerses users in a 360-degree video environment accessible through a VR headset.

## Key Facts
- **Authors**: Andy Campbell and Judi Alston (ELMCIP ID: 18235)
- **Classification**: Instance of a creative work, exhibit, application, and 360-degree video
- **Publication Date**: 2023 (source: dreamingmethods.com/portfolio/the-abandoned-library/)
- **Output Device**: Virtual Reality headset
- **Software Engine**: Uses engine Q63966
- **Language**: English
- **ELMCIP ID**: 18235 (digital arts archive identifier)

## FAQs
### Q: What is The Abandoned Library?
A: It's a creative work and virtual reality application where users experience a 360-degree video environment using a VR headset, created by Andy Campbell and Judi Alston in 2023.

### Q: How can The Abandoned Library be experienced?
A: It is designed to be experienced through a virtual reality headset, utilizing a 360-degree video format to create an immersive environment.

### Q: What kind of creative work is The Abandoned Library classified as?
A: It is classified as a creative work, an exhibit, an application (software program for end-users), and specifically a 360-degree video.

### Q: Who created The Abandoned Library?
A: It was created by Andy Campbell and Judi Alston, as documented by its ELMCIP ID 18235.

## Why It Matters
The Abandoned Library represents a significant example of immersive digital storytelling, particularly within the realm of virtual reality and 360-degree video applications. As a work designed for VR headsets, it pushes the boundaries of how users can interact with and experience narrative environments, moving beyond traditional media. Its inclusion as both a "creative work" and an "application" highlights its dual nature as both artistic expression and functional software. Furthermore, its preservation and documentation under the ELMCIP ID (18235) underscores its relevance in the digital arts and humanities context, ensuring it remains a reference point for future creators and researchers exploring VR narrative techniques.

## Notable For
- Being a dedicated virtual reality application designed for VR headset output.
- Its classification as both a "creative work" and a functional "application".
- Utilizing a 360-degree video format for immersive storytelling.
- Being documented and archived with the ELMCIP ID 18235 within digital arts resources.
- Its creation by the specific author pair of Andy Campbell and Judi Alston.

## Body
### Technical Specifications
*   **Output Device**: Virtual Reality Headset
*   **Software Engine**: Q63966
*   **Format**: 360-degree video

### Classification
*   Instance of: Creative Work, Exhibit, Application (software program for end-users), 360-degree video
*   Language of Work or Name: English

### Creation
*   **Authors**: Andy Campbell (P12204: 18235), Judi Alston (P12204: 18235)
*   **Archived ID**: ELMCIP ID 18235

### Release Details
*   **Publication Date**: 2023
*   **Source Reference**: DreamingMethods portfolio page ([https://dreamingmethods.com/portfolio/the-abandoned-library/](https://dreamingmethods.com/portfolio/the-abandoned-library/))

## References

1. [Source](https://dreamingmethods.com/portfolio/the-abandoned-library/)