# Team Salvato

> video game developer

**Wikidata**: [Q51701831](https://www.wikidata.org/wiki/Q51701831)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Team_Salvato)  
**Source**: https://4ort.xyz/entity/team-salvato

## Summary
Team Salvato is an American video game developer and publisher founded by Dan Salvato in 2017. The organization serves as the creative and business entity behind the viral hit *Doki Doki Literature Club!* and its subsequent enhanced release, *Doki Doki Literature Club Plus!*.

## Key Facts
- **Founded By:** Dan Salvato
- **Inception:** 2017
- **Country:** United States
- **Industry:** Video Game Industry
- **Instance Of:** Video Game Developer, Video Game Publisher
- **Notable Work:** *Doki Doki Literature Club!*
- **Developed:** *Doki Doki Literature Club Plus!* (Released 2021)
- **Website:** http://teamsalvato.com/
- **Social Media:** Twitter (@TeamSalvato), YouTube (UC41-En1dwTQ6SRtDH0oY8bw)

## FAQs
### Q: Who is the founder of Team Salvato?
A: Team Salvato was founded by Dan Salvato. The company was established in 2017 in the United States.

### Q: What games has Team Salvato developed?
A: Team Salvato is best known as the developer of *Doki Doki Literature Club!* and the 2021 release *Doki Doki Literature Club Plus!*

### Q: Is Team Salvato a publisher or a developer?
A: The entity is classified as both a video game developer and a video game publisher.

### Q: When was Team Salvato established?
A: Team Salvato was founded in 2017.

## Why It Matters
Team Salvato holds a significant position in the independent video game landscape as the corporate and creative body responsible for the *Doki Doki Literature Club!* franchise. By operating as both a developer and publisher, the organization maintains direct control over its intellectual property and distribution channels. The company's establishment in 2017 coincided with the release of its debut title, which quickly garnered a massive global following.

The sustained relevance of Team Salvato is evidenced by its robust digital footprint across major gaming platforms and databases (such as Steam, Metacritic, and MobyGames) and its significant social media reach. With hundreds of thousands of followers across platforms like Twitter and YouTube, the company effectively manages a dedicated community. The 2021 release of *Doki Doki Literature Club Plus!* further solidified the studio's role in expanding the franchise to wider audiences while retaining the original creative vision under Dan Salvato's leadership.

## Notable For
- **Dual Role:** Functions as both a video game developer and a video game publisher, a classification that allows for comprehensive control over game creation and distribution.
- **Franchise Origins:** Serves as the originating entity for the *Doki Doki Literature Club!* franchise, a notable property in the visual novel genre.
- **Significant Reach:** Commands a substantial online audience, with social media follower counts exceeding 230,000 on YouTube and 190,000 on Twitter during peak tracking periods.
- **Database Recognition:** Extensively cataloged across the industry, holding specific IDs in over 15 major databases including Steam, TheGamesDB, Metacritic, and Giant Bomb.
- **Leadership:** Founded and helmed by Dan Salvato, establishing a clear singular creative vision for the studio's output.

## Body

### Founding and Structure
Team Salvato is an American organization operating within the video game industry. The company was founded in 2017 by Dan Salvato. While it creates video games, it is also officially classified as a video game publisher, suggesting it handles the marketing and distribution of its titles. The company is headquartered in the United States and maintains an active online presence at teamsalvato.com.

### Projects and Releases
The studio's primary notable work is *Doki Doki Literature Club!*. Following the success of the original title, Team Salvato developed and published *Doki Doki Literature Club Plus!*, released in 2021. This updated version brought the game to new platforms and featured additional content.

### Digital Presence and Community
Team Salvato maintains a verified and tracked presence across numerous digital storefronts and social media platforms. Key identifiers include:
- **Steam Curator ID:** 33976869
- **YouTube Channel:** UC41-En1dwTQ6SRtDH0oY8bw (Joined June 7, 2017)
- **Twitter:** @TeamSalvato (Started July 3, 2016)

The company has demonstrated consistent growth in its community size. Historical data points regarding follower counts include:
- **April 27, 2020:** 132,997 Twitter followers.
- **July 2, 2021:** 195,000 YouTube subscribers.
- **April 1, 2024:** 222,000 YouTube subscribers.
- **April 13, 2025:** 231,000 YouTube subscribers.

### Industry Cataloging
The developer is widely recognized in game industry databases, confirming its legitimacy and active status. It holds company IDs in MobyGames (29974), GameFAQs (198530), IGDB/VideoGameGeek (37675), and others. It is also listed on itch.io under the profile "teamsalvato".

## References

1. YouTube API
2. VideoGameGeek