# Tapulous

> American software and video game company

**Wikidata**: [Q3515535](https://www.wikidata.org/wiki/Q3515535)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Tapulous)  
**Source**: https://4ort.xyz/entity/tapulous

## Summary
Tapulous was an American video game developer founded in 2008 by Bart Decrem, best known for creating the mobile game *Tap Tap Revenge*. The company was acquired by Disney Interactive Studios in 2010 and dissolved in 2014.

## Key Facts
- **Founded**: 2008 by Bart Decrem
- **Headquarters**: Palo Alto, United States
- **Parent company**: Disney Interactive Studios (acquired in 2010)
- **Notable game**: *Tap Tap Revenge* (2010)
- **Dissolution date**: January 9, 2014
- **Industry**: Video game development
- **Website**: [www.tapulous.com](http://www.tapulous.com/) (English)
- **Instance of**: Video game developer

## FAQs
### Q: What was Tapulous known for?
A: Tapulous is best known for developing *Tap Tap Revenge*, a popular mobile game that became a viral hit in 2010.

### Q: Who founded Tapulous?
A: Tapulous was founded by Bart Decrem in 2008.

### Q: Was Tapulous owned by Disney?
A: Yes, Disney Interactive Studios acquired Tapulous in 2010 before the company dissolved in 2014.

### Q: What happened to Tapulous after its dissolution?
A: After dissolving in 2014, Tapulous' assets and intellectual property were absorbed by Disney Interactive Studios.

### Q: What was *Tap Tap Revenge* about?
A: *Tap Tap Revenge* was a fast-paced, multiplayer mobile game where players tapped the screen to attack opponents in a battle royale-style format.

## Why It Matters
Tapulous played a significant role in the early mobile gaming boom, particularly with *Tap Tap Revenge*, which became one of the first major successes in the mobile battle royale genre. The game's simplicity and addictive gameplay contributed to its viral popularity, influencing later mobile titles. As a subsidiary of Disney Interactive Studios, Tapulous benefited from the parent company's resources and distribution network. However, its short lifespan—dissolving just six years after its founding—reflects the challenges of the rapidly evolving mobile gaming industry.

## Notable For
- **First major mobile battle royale**: *Tap Tap Revenge* pioneered the mobile battle royale concept before similar games like *PUBG Mobile* gained mainstream popularity.
- **Disney acquisition**: Tapulous was one of several game studios acquired by Disney Interactive Studios, which later became part of Activision Blizzard.
- **Viral mobile hit**: The game's sudden rise in 2010 demonstrated the potential for mobile gaming to dominate entertainment.
- **Short-lived but influential**: Despite its brief existence, Tapulous left a lasting impact on mobile game design.

## Body
### Origins and Founding
Tapulous was established in 2008 by Bart Decrem, a developer with experience in mobile gaming. The company was based in Palo Alto, California, and initially focused on creating casual and competitive mobile games.

### *Tap Tap Revenge* (2010)
The company's most notable work was *Tap Tap Revenge*, a multiplayer game where players tapped the screen to attack opponents in real time. The game's simple mechanics and fast-paced action made it highly addictive, leading to its rapid popularity. By 2010, it had become one of the most downloaded mobile games, showcasing the potential of mobile gaming.

### Acquisition and Dissolution
In 2010, Disney Interactive Studios acquired Tapulous, integrating it into its portfolio of game studios. However, the company dissolved in 2014, with its assets and intellectual property absorbed by Disney Interactive Studios. The dissolution marked the end of an era for independent mobile game developers, as the industry continued to consolidate under larger corporate entities.

### Legacy
Tapulous' contributions to mobile gaming, particularly with *Tap Tap Revenge*, laid the groundwork for future battle royale and competitive mobile titles. Its short but impactful existence highlighted the challenges and opportunities of the mobile gaming market.

## References

1. [Source](http://km.aifb.kit.edu/services/crunchbase/)
2. VideoGameGeek