# Successful Gamification of Cybersecurity Training

> Research article (Cyberpsychology Behavior and Social Networking, 2021) · cited 46× · AI/ML

**Wikidata**: [openalex:W3196380851](https://www.wikidata.org/wiki/openalex:W3196380851)  
**Source**: https://4ort.xyz/entity/successful-gamification-of-cybersecurity-training
