# Spoko and Poko

> 2015 video game

**Wikidata**: [Q120979278](https://www.wikidata.org/wiki/Q120979278)  
**Source**: https://4ort.xyz/entity/spoko-and-poko

## Summary
Spoko and Poko is a single-player puzzle-platform video game developed and published by Volens Nolens Games. It was released on May 18, 2015, and is available on Steam for Microsoft Windows and macOS. The game is designed with colorful visuals and physics-based gameplay mechanics.

## Key Facts
- Released on: May 18, 2015  
- Developer and Publisher: Volens Nolens Games  
- Platforms: Microsoft Windows, macOS  
- Game Mode: Single-player  
- Distribution Platform: Steam (App ID: 365400)  
- Language: English  
- Engine: Construct 2 (Q63966)  
- Digital Distribution Format  
- Available via Steam, Lutris, Mod DB, Indie DB, and other platforms  

## FAQs
### Q: What is Spoko and Poko?
A: Spoko and Poko is a 2015 puzzle-platformer game featuring two characters navigating through physics-based levels. It was created by Volens Nolens Games and is available on PC via Steam.

### Q: On which platforms can I play Spoko and Poko?
A: The game runs on Microsoft Windows and macOS. It is distributed digitally through Steam and compatible third-party launchers like Lutris.

### Q: Is Spoko and Poko a multiplayer game?
A: No, Spoko and Poko is a single-player experience only. There are no multiplayer modes included in the game.

## Why It Matters
Spoko and Poko represents an example of independent game development using accessible tools such as Construct 2. As part of the growing catalog of indie titles on Steam, it contributes to the diversity of gaming experiences available to players. Though not widely known, it reflects trends in small-scale game creation during the mid-2010s, particularly among developers focusing on casual but challenging puzzle-platform mechanics. Its presence across multiple digital stores also highlights the importance of cross-platform accessibility in modern indie publishing strategies.

## Notable For
- Built with Construct 2 engine, making it accessible to non-programmer developers  
- Cross-listed on major gaming databases including RAWG, MobyGames, HowLongToBeat, and VGList  
- Distributed through both Steam and open-source launcher Lutris  
- Fully localized in English, targeting global audiences  
- Part of the wave of indie puzzle-platformers popularized in the 2010s  

## Body

### Development and Release
Spoko and Poko was developed and self-published by Volens Nolens Games, an independent studio. The game launched on May 18, 2015, exclusively through digital distribution channels, primarily on Steam. It utilizes the Construct 2 (Wikidata Q63966) visual scripting engine, which allowed smaller teams to create interactive content without heavy programming expertise.

### Technical Specifications
The game supports two primary operating systems:
- **Microsoft Windows** (minimum supported version unspecified)
- **macOS**

It requires approximately 200 MB of storage space and has minimal hardware requirements typical of 2D puzzle games from that era.

### Availability and Metadata
Spoko and Poko is indexed under numerous identifiers across various platforms:
- **Steam App ID**: 365400
- **RAWG ID**: spoko-and-poko
- **MobyGames ID**: 214020
- **HowLongToBeat ID**: 30871
- **Lutris ID**: spoko-and-poko
- **Mod DB ID**: spoko-and-poko
- **Indie DB ID**: spoko-and-poko
- **VGList ID**: 55125
- **PCGamingWiki ID**: Spoko_and_Poko
- **GameSpot ID**: spoko-and-poko
- **Internet Game Database ID**: spoko-and-poko
- **VGTIMES ID**: spoko-and-poko
- **SteamGridDB ID**: 7442
- **GamerProfiles ID**: LYQ25
- **ISThereAnyDeal ID**: spoko-and-poko

These listings indicate broad recognition within the gaming database ecosystem and suggest consistent metadata management post-release.

### Gameplay Overview
As a puzzle-platformer, Spoko and Poko focuses on environmental puzzles requiring precise timing and movement coordination between its titular characters. Players control both figures simultaneously, solving physics-driven challenges involving switches, moving platforms, and gravity manipulation. The art style is bright and cartoonish, appealing to casual gamers while maintaining moderate difficulty progression throughout its campaign.

### Community Presence
Official community engagement appears limited to social media pages, notably a Facebook page linked at https://www.facebook.com/spokoandpoko?fref=ts. Despite low visibility, user reviews and ratings exist across platforms like Steam and HowLongToBeat, indicating ongoing interest from niche audiences.

## References

1. Steam
2. Mod DB
3. GameSpot
4. Q124398839