# Shueisha Games

> Japanese video game publisher

**Wikidata**: [Q111445136](https://www.wikidata.org/wiki/Q111445136)  
**Source**: https://4ort.xyz/entity/shueisha-games

## Summary
Shueisha Games is a Japanese video game publisher founded in February 2022 as a subsidiary of Shueisha. It specializes in developing and publishing video games, with notable titles including *Captain Velvet Meteor: The Jump+ Dimensions* (2022) and *UKIYO*.

## Key Facts
- Founded in February 2022 as a subsidiary of Shueisha.
- Based in Tokyo, Japan, with headquarters in Jinbōchō, Chiyoda.
- Operates as a *kabushiki gaisha* (Japanese corporation).
- Publishes video games, including *Captain Velvet Meteor: The Jump+ Dimensions* (2022) and *UKIYO*.
- Has social media presence on Twitter, Instagram, and YouTube.
- Official website: [shueisha-games.com](https://shueisha-games.com/).
- Corporate number in Japan: 4010001224683.

## FAQs
### Q: What kind of games does Shueisha Games publish?
A: Shueisha Games publishes video games, including *Captain Velvet Meteor: The Jump+ Dimensions* and *UKIYO*, though specific genres are not detailed in the source material.

### Q: Who owns Shueisha Games?
A: Shueisha Games is a subsidiary of Shueisha, a Japanese publishing company.

### Q: Where is Shueisha Games located?
A: The company is headquartered in Tokyo, Japan, at Jinbōchō, Chiyoda, with a postal code of 101-0051.

### Q: When was Shueisha Games founded?
A: Shueisha Games was founded on February 16, 2022.

### Q: Does Shueisha Games have any notable games?
A: Yes, it has published *Captain Velvet Meteor: The Jump+ Dimensions* (2022) and *UKIYO*.

## Why It Matters
Shueisha Games represents a new venture by Shueisha into the video game industry, leveraging its established brand to publish and develop games. As a subsidiary of a major publishing company, it aims to bring Shueisha’s content to gaming audiences, potentially expanding its media empire into interactive entertainment. While its early titles suggest a focus on niche or licensed properties, its existence marks a strategic shift for Shueisha into digital media.

## Notable For
- First major video game publisher under Shueisha’s umbrella.
- Published *Captain Velvet Meteor: The Jump+ Dimensions* in 2022.
- Operates as a *kabushiki gaisha*, maintaining corporate structure typical of Japanese businesses.
- Has a presence on social media, including Twitter and YouTube.
- Headquartered in Tokyo, aligning with Japan’s growing gaming industry.

## Body
### Founding and Structure
Shueisha Games was established on February 16, 2022, as a subsidiary of Shueisha, a well-known Japanese publishing company. The company operates under the legal form of a *kabushiki gaisha* (Japanese corporation) and is headquartered in Tokyo, specifically at Jinbōchō in Chiyoda Ward, with a postal code of 101-0051.

### Games and Publishing
The company has published several notable titles, including *Captain Velvet Meteor: The Jump+ Dimensions*, which was released in 2022, and *UKIYO*. These games reflect Shueisha’s potential to adapt its existing content into interactive formats, though specific genres or development details are not provided.

### Social Media and Online Presence
Shueisha Games maintains an active online presence, with accounts on Twitter (both English and Japanese), Instagram, and YouTube. The company’s official website is [shueisha-games.com](https://shueisha-games.com/), and it has a corporate number in Japan of 4010001224683.

### Corporate Identity
The company’s official name is *Kabushiki Gaisha Shueisha Games*, and its name in kana is *しゅうえいしゃげーむず*. It is also known by aliases such as *Shueisha Games Inc.* and *集英社遊戲* (Chinese translation).

### External Links and Identifiers
Shueisha Games has identifiers on platforms like Steam (curator ID 42645292), GameFAQs (company ID 249125), and Visual Novel Database (ID p22716). It also has a Google Knowledge Graph ID and a presence on *gamesindustry.biz*.

### Future Implications
As a new player in the Japanese gaming industry, Shueisha Games could influence how traditional publishers engage with digital media. Its early focus on licensed or adapted content suggests a cautious but strategic approach to expanding Shueisha’s media footprint.

## References

1. [Source](https://www.houjin-bangou.nta.go.jp/henkorireki-johoto.html?selHouzinNo=4010001224683)
2. [Source](https://shueisha-games.com/)
3. YouTube API