# Shiny Entertainment

> video game developer

**Wikidata**: [Q340209](https://www.wikidata.org/wiki/Q340209)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Shiny_Entertainment)  
**Source**: https://4ort.xyz/entity/shiny-entertainment

## Summary

Shiny Entertainment was a video game developer founded on January 1, 1993 in Laguna Beach [1]. The company became known for creating Earthworm Jim, its most notable product . Shiny Entertainment operated for nearly fourteen years before dissolving on January 1, 2007 .

## Summary
Shiny Entertainment is an American video game developer founded in 1993 by David Perry. It specialized in creating video games and was dissolved in 2007 through an amalgamation with The Collective, becoming Double Helix Games.

## Key Facts
- Founded in 1993 by David Perry.
- Based in the United States, with headquarters in Laguna Beach and Newport Beach.
- Dissolved in 2007 through an amalgamation with The Collective.
- Produced notable games, including *Earthworm Jim*.
- Operated in the video game industry.
- Had a website at [shiny.com](http://www.shiny.com/).
- Employed approximately 75 people at its peak.
- Succeeded by Double Helix Games, which was founded in 2007.

## FAQs
### Q: What was Shiny Entertainment known for?
A: Shiny Entertainment was known for developing video games, particularly *Earthworm Jim*, and was a significant player in the video game industry during the 1990s and early 2000s.

### Q: Who founded Shiny Entertainment?
A: Shiny Entertainment was founded by David Perry in 1993.

### Q: When did Shiny Entertainment dissolve?
A: Shiny Entertainment dissolved in 2007 through an amalgamation with The Collective, leading to the formation of Double Helix Games.

### Q: What games did Shiny Entertainment develop?
A: Shiny Entertainment is known for developing *Earthworm Jim*, among other games.

### Q: Where was Shiny Entertainment headquartered?
A: Shiny Entertainment had headquarters in Laguna Beach and Newport Beach, California.

## Why It Matters
Shiny Entertainment played a pivotal role in the video game industry during its active years, contributing to the development of iconic titles like *Earthworm Jim*. Its dissolution in 2007 marked a transition in the gaming landscape, as it merged with The Collective to form Double Helix Games. The company's work laid the groundwork for future advancements in game development, influencing both indie and mainstream gaming. Its legacy persists through the continued success of Double Helix Games and the games it has produced.

## Notable For
- Developing *Earthworm Jim*, a critically acclaimed game that became a staple in gaming history.
- Being a key player in the video game industry during the 1990s and early 2000s.
- Dissolving in 2007 through an amalgamation with The Collective, leading to the formation of Double Helix Games.
- Having a significant impact on the evolution of game development and design.

## Body
### Origins and Founding
Shiny Entertainment was founded in 1993 by David Perry. The company quickly established itself as a notable developer in the video game industry, known for its innovative approach to game design.

### Key Developments
During its active years, Shiny Entertainment developed several notable games, including *Earthworm Jim*, which became a critical and commercial success. The company's work contributed to the broader gaming landscape, influencing future developments in the industry.

### Dissolution and Legacy
In 2007, Shiny Entertainment dissolved through an amalgamation with The Collective, forming Double Helix Games. This transition marked a significant shift in the company's trajectory and left a lasting impact on the gaming industry. The legacy of Shiny Entertainment continues through Double Helix Games and the games it has produced.

### Industry Impact
Shiny Entertainment's contributions to the video game industry were substantial, shaping the development of games and setting standards for future developers. Its dissolution and the formation of Double Helix Games underscored the dynamic nature of the gaming industry, where companies often merge or evolve to adapt to changing market conditions.

## References

1. LastDodo
2. National Software Reference Library
3. Virtual International Authority File
4. Freebase Data Dumps. 2013
5. MusicBrainz
6. Quora
7. VideoGameGeek