# Sensory flux from the eye: Biological sensing-of-sensing (veillametrics) for 3D augmented-reality environments

> Research article (2015 IEEE Games Entertainment Media Conference (GEM), 2015) · cited 14× · AI/ML

**Wikidata**: [openalex:W2539830530](https://www.wikidata.org/wiki/openalex:W2539830530)  
**Source**: https://4ort.xyz/entity/sensory-flux-from-the-eye-biological-sensing-of-sensing-veillametrics-for-3d-augmented-reality-environments
