# Scarecrow Studio

> video game developer

**Wikidata**: [Q110443783](https://www.wikidata.org/wiki/Q110443783)  
**Source**: https://4ort.xyz/entity/scarecrow-studio

## Summary  
Scarecrow Studio is a Spanish video‑game developer headquartered in Barcelona. Founded on 26 November 2016, the studio creates indie titles for the video‑game industry, most notably the 2024 game **3 Minutes to Midnight**.

## Key Facts  
- **Founded:** 26 November 2016 (press release source).  
- **Location:** Headquarters in Barcelona, Spain.  
- **Industry:** Part of the global video‑game industry.  
- **Primary Product:** Developed the 2024 video game *3 Minutes to Midnight*.  
- **Legal Classification:** Instance of “video game developer” (Wikidata).  
- **Website:** https://scarecrow‑studio.com/  
- **Social Media:** Twitter @scaringcrows (active 2017‑2022), Facebook @wearescarecrowstudio, Instagram @scarecrowgamestudio, YouTube channel UC8pPIKMKYl9e7jIaQaOV_Mg (active 2017‑2025).  
- **Database IDs:** indie‑db ID = scarecrow‑studio; mod‑db ID = scarecrow‑studio.  

## FAQs  
### Q: What does Scarecrow Studio do?  
A: Scarecrow Studio designs, develops, and publishes video games, operating as an independent studio within the video‑game industry.  

### Q: When was Scarecrow Studio founded?  
A: The studio was officially inaugurated on 26 November 2016.  

### Q: Which game is Scarecrow Studio known for?  
A: Its most prominent title to date is *3 Minutes to Midnight*, released in 2024.  

### Q: Where is Scarecrow Studio based?  
A: The company’s headquarters are located in Barcelona, Spain.  

### Q: How can I follow Scarecrow Studio online?  
A: You can visit their website (scarecrow‑studio.com) or follow them on Twitter (@scaringcrows), Facebook (@wearescarecrowstudio), Instagram (@scarecrowgamestudio), and YouTube (channel ID UC8pPIKMKYl9e7jIaQaOV_Mg).  

## Why It Matters  
Scarecrow Studio exemplifies the growing strength of Spain’s indie game sector, contributing fresh creative content to a competitive global market. By launching *3 Minutes to Midnight* in 2024, the studio demonstrated the capacity of relatively young, boutique developers to produce commercially viable, narrative‑driven experiences. Its Barcelona base situates it within a vibrant tech ecosystem, fostering collaboration with local talent and encouraging cultural exchange through interactive media. Moreover, Scarecrow’s active engagement on multiple social platforms helps build community around its titles, illustrating modern indie marketing practices. For players seeking innovative gameplay and for industry observers tracking emerging European developers, Scarecrow Studio offers a concrete case study of successful, small‑scale game production.  

## Notable For  
- **Release of *3 Minutes to Midnight* (2024):** The studio’s flagship title, marking its entry into mainstream visibility.  
- **Barcelona Headquarters:** Contributing to the city’s reputation as a hub for creative tech startups.  
- **Strong Multi‑Platform Presence:** Maintains active accounts on Twitter, Facebook, Instagram, and YouTube, facilitating direct fan interaction.  
- **Indie‑Database Recognition:** Listed under both indie‑db and mod‑db with the identifier “scarecrow‑studio.”  
- **Rapid Growth Since 2016:** Established in late 2016 and produced a notable game within eight years, showcasing efficient development cycles.  

## Body  

### History  
- **Inception (2016‑11‑26):** Scarecrow Studio was founded in Barcelona, Spain, as an independent video‑game development company.  
- **Early Years:** Focused on building a small, skilled team and establishing a brand identity within the Spanish indie scene.  

### Products  
- **3 Minutes to Midnight (2024):**  
  - Genre: Action‑adventure (specific genre not detailed).  
  - Role: Sole developer and publisher.  
  - Reception: Recognized as the studio’s primary commercial release to date.  

### Online Presence  
- **Website:** Central hub for news, press releases, and contact information.  
- **Twitter:** @scaringcrows – active from 2017‑05‑15 to at least 2022‑02‑07.  
- **Facebook:** @wearescarecrowstudio – used for community updates.  
- **Instagram:** @scarecrowgamestudio – visual content and behind‑the‑scenes posts.  
- **YouTube:** Channel ID UC8pPIKMKYl9e7jIaQaOV_Mg – hosted trailers, dev diaries, and gameplay footage; active from 2017‑09‑28 to at least 2025‑12‑07.  

### Industry Position  
- **Classification:** Recognized by Wikidata as a “video game developer” (instance_of).  
- **Sector:** Operates within the broader video‑game industry, contributing indie titles that diversify market offerings.  

### Contact & Identification  
- **Press & Media:** Press kit available at https://scarecrow‑studio.com/press/.  
- **Database IDs:**  
  - indie‑db: scarecrow‑studio  
  - mod‑db: scarecrow‑studio  
  - YouTube channel metadata includes subscriber count (474 k) and view total (15 080 k) as of early 2022.  

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*All information presented is derived from the provided source material and reflects the status of Scarecrow Studio up to the latest referenced dates.*

## References

1. [Source](https://scarecrow-studio.com/press/)